•March 9, 2010 • Leave a Comment
Finishing up the pose for unreal.
more to come!
•March 4, 2010 • Leave a Comment
Rendered in Marmoset. The Next step will be to pose him and render him out in UDK.
•February 13, 2010 • Leave a Comment
Maya Hair is some much easier to render out to texture now that I nice computer. 🙂
•January 27, 2010 • Leave a Comment
I need to make the shoes less blocky and he still needs some suspenders and buttons. The facial hair is place holder, when I bring it back in to Maya I will make alpha cards.
More to come.